Players take their positions at the table and try to reach a hand closer to 21 than the dealer's. The game uses eight common decks of 52 cards. The game itself offers the common Blackjack main bets as well as the Six Card Charlie rule and a variety of side bets.
Player decision making is aided by real-time statistics that show the betting decisions of other players on the same hand during betting time counting each round of the game.
BLACKJACK - If your starting hand value is exactly 21, you've just won a Blackjack!
SAFETY - If the dealer's upcard is an Ace, the player has the option to purchase insurance to offset the risk that the dealer has Blackjack - even when the player has Blackjack. The insurance amount is equal to half of the player's main bet, and it is paid separately from the main bet on the player's hand. The dealer then looks at the value of the hole card to confirm whether there is a Blackjack or not. If not, the round proceeds as normal. If the dealer hits a Blackjack but the player does not, and the starting value of the player's first two cards is 18 or more, the game is over and the dealer's hand wins. If the starting value of the player's first two cards is less than 18, the dealer will continue to deal cards to players to allow them to win with the "Six Card Charlie" rule.
If the player and both come out with Blackjack, the game ends in a tie and the player's bet is returned.
“SIX CARD CHARLIE” RULE - If, at the end of the game, a player's hand ends up with six cards totaling 21 or less, the player automatically wins the main bet, even if the dealer has Blackjack. If a hand split occurs during the game, each hand is evaluated individually.
MAKE YOUR DECISION - As soon as the player receives his first two cards, it will be possible to make the first decision regarding his hand between Draw, Stay, Double or Split. If no decision is taken before the bet countdown expires, a player's failure to respond is interpreted as a Draw if the player's score reaches 11 or less and Stand if it adds up to 12 or more.
DOUBING - If the player's starting hand value is not 21, he may decide to double the bet. With this, the player's bet is doubled and he receives only one additional card to complete the hand.
DRAW OR STAY - On the other hand, the player can decide to Draw to receive an additional card to improve the value of his hand. The player can Draw more than once to receive additional cards before deciding to Stay as soon as the sum of the hand totals a relevant value.
SPLIT - When a player's first two cards are of the same value, the player may decide to "Split" into two separate hands. If the player splits two Aces, he will only receive one additional card in each hand. Doubling up will not be allowed. Note that the possibility of winning with a “Six Card Charlie” also applies to split hands.
CRUPIER'S HAND - Right after all participants have completed their turns, the dealer reveals the value of his hole card live. The dealer must Draw with a hand less than or equal to 16, and at the same time Stand with a good hand greater than or equal to 17.